
The selected allied unit receives the increased resistance to magic (+6 Resistance) for the duration of one turn in battle.ĭeals 50%, of all damage dealt to the marked unit, to the unit that dealt damage.ĭispels all magical effects in the battlefield.Īll of the allied units, (apart from machines and Undead) receive, additionally, 10 HP until the end of the battle. In the case of failure, it decreases the number of movement points by a half, but only for the duration of one turn.ĭeals 30 damage ( Spirit) to the selected unit.

Additionally, all of the units receive the Strong Will attribute and the enemies receive decreased resistance to Spirit attacks (80% Spirit Weakness) and cannot regenerate HP.ĭecreases the number of movement points of the selected unit, by 18. The player's Empire does not receive negative effects that lower morale. Infantry and Cavalry units receive attributes that allow them to deal more damage to the Dragon, Fey, Giant, Monster, Summon, Undead units. The units within the domain of the selected city receive additional protection (+40% Spirit Protection), whereas the enemy units receive a penalty (-2 Resistance points). The players units generate additional 6 HP per turn.īrands an enemy city - if there are enemy units in its domain, they will be branded as Heretic.ĭeals 15 damage ( Spirit) to the selected enemy army. Treasure Sites provide 20 additional points to contentment for the city, whose domain they occupy. The selected city receives an increase in population (+50). All of the units within the domain of that city receive a bonus to contentment (+200).

The selected city generates additional income, per turn (+10 gold). The selected enemy unit is "branded" and it receives Heretic attribute for 5 turns. Support units receive additional rank and the Devout attribute.Īllows you to manufacture Evangelist in the cities with the Theocrat's Conclave.Īllows you to manufacture Exalted in the cities with the Theocrat's Conclave.Īfter they reach the maximum experience level, Martyrs evolve into Exalted.Īllows you to manufacture Shrine of Smiting w in the cities with the Theocrat's Conclave.Īdditionally o Divine Chanelling I-VII, which increase the amount of the leader's Casting Points. Support units receive Healing (allows them to restore 20 HP to the selected unit). Empire UpgradesĬavalry units manufactured in your cities receive the bonus of reinforced resistance to Spirit attacks (+20%) and the Devout attribute.Īllows you to manufacture Martyr in the cities with Theocrat's Conclave.Īllows you to manufacture Crusader in the cities with the Theocrat's Conclave. Additionally, once per battle, you can use Divine Vengeance (10 Fire, 20 Shock). It has an excellent attack ( Smiting Prayer Bolts, 10 Fire, 10 Spirit), which is additionally boosted by 2 points (of both types), for each unit with the Devout attribute that you have in the battlefield. Shrine of Smiting is a unit of the Machine type so, it cannot generate HP. Touch of Faith is an important skill - it allows you to increase defense against magical attacks (+3 Resistance) of one of the units. For the duration of 2 rounds, it will try to escape from the battlefield and will ignore orders. The last unit that you recruit is the Evangelist - their important feature are the abilities that allow you to control an enemy unit ( Convert) and causing panic in the Undead units.

When the unit dies, and you win the battle, it respawns with 35% of its initial amount of HP. Two of the most useful skills, of the Exalted is Flying and Resurgence - allows you to extend protection over an allied unit. Additionally, they are resistant to mind control ( Strong Will). The important attribute of the Crusader units is the Holy Champion - it allows you to deal additional damage (+5, Fire) to Undead and the units that have the Devout attribute. The only skill that is worth mentioning is Absorb Pain - allows you to intercept damage dealt to another unit. Martyr are the basic units which do not stand out with anything unusual. Additionally, the Empire is protected by a number of blessing spells and the ones that ensure various bonuses. Additionally, units have the attributes that allow them to control the minds of the enemy units. The main advantage of playing as this class are the elaborate defensive and healing spells.
